Michael SanGiovanni

North Haven, CT 06473 · (203) 640-6262 · michael@michaelsangiovanni.com

Aspiring UI Designer with a passion for immersing players into gameworlds through smart and effective UI, by reducing clutter to a minimum and highlighting the feel of a game.


Featured Projects


The Libyrinth

UI/UX Designer, Artist

Unity game created as part of a 5-person student team. Players traverse through a procedurally generated maze while avoiding a ghostly librarian and trying to make as little noise as possible. Worked on Game Design, Art Assets, UI design, and gamewide aesthetics. Won 2nd place in RIT’s 2017 Imagine Cup Game Jam


View more projects on my Portfolium page.

Experience

Software Engineer Intern

Accounting System Integrators

Bring to the table win-win survival strategies to ensure proactive domination. At the end of the day, going forward, a new normal that has evolved from generation X is on the runway heading towards a streamlined cloud solution. User generated content in real-time will have multiple touchpoints for offshoring.

January 2018 - August 2018
May 2019 - August 2019

Education

Rochester Institute of Technology

Bachelor of Game Design & Development

GPA: 3.23

August 2015 - December 2019

Skills

Programming Languages & Tools
Soft Skills
  • Art & Design
  • Prototyping
  • Team Deliberation
  • Communication

Full Resume Download

Please click the download button for a copy of my resume as a pdf.


Awards & Certifications

  • 2nd place - RIT’s 2017 Imagine Cup Game Jam (The Libyrinth)
  • Acumatica Certified Developer
  • Acumatica Certified Integration Developer